ScriptingBackend enum
The scripting backend of a Unity game.
csharp
public enum ScriptingBackendValues
| Name | Value | Description |
|---|---|---|
Mono | 0 | Mono: the game's scripts are .NET assemblies in <game>_Data/Managed. |
Il2Cpp | 1 | IL2CPP: the game's scripts are compiled to native code in GameAssembly.dll. Mods reference interop assemblies generated by Lustral. |