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ScriptingBackend enum ​

Namespace Lustral · Assembly Lustral.Api

The scripting backend of a Unity game.

csharp
public enum ScriptingBackend

Values ​

NameValueDescription
Mono0Mono: the game's scripts are .NET assemblies in <game>_Data/Managed.
Il2Cpp1IL2CPP: the game's scripts are compiled to native code in GameAssembly.dll. Mods reference interop assemblies generated by Lustral.

Mods are third-party software. Lustral does not verify their behavior and is not responsible for any damage they cause.